camera

ABSTRACT

The camera variable is one of three important scene state variables. The camera dictates how the scene is being viewed at any given point. You should only assign the Camera functor to the camera variable. As with all scene variables, you should only modify the camera using animations (apart from the config slide), so instead of using camera = ..., use something such as Set. In fact, we can even use animations such as CameraLerp to make smooth camera transitions

IMPORTANT ELEMENT

While a camera may be helpful in 2D, a camera is absolutely critical in 3D so if you are doing 3D scenes then the camera is something you want to absolutely experiment with. Even in 2D, I think its still beneficial to zoom or pan in on particular sections of the scene for example.

DECLARATION
tree camera